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Boomnm

28 Art Reviews

10 w/ Responses

strong first post, just wish the city wasn't one layer

great for what it is but you might wanna change your file format, edges of this are blurry and semi-deepfried.

sick shit dude, for my only comment i'd say the height of the background doesn't match the angle of the guy all too well, otherwise it gets better the more u look at it.

this is real nice, but it feels like you could've added some subtle effects or details to really make it pop more, especially that sky. this is a great concept but it could've been refined with more time bro.

RIP

the composition is outta this world (haha get it) but i think for some improvement you maybe would want to slap some noise/grain on there for a slight bit of texture, and spend a little more time on details (but i'm assuming you had a deadline for this) to make the whole thing pop more.

JulienGerards responds:

yes I barely made this one in time. So yes, I also think that I could improve a few thing but I feel like it would be kind of nitpicking at this stage. but Thanks for the review nonetheless, it help to improve

seems like an okay first page, i'd suggest investing in a few alcohol markers and then sticking to flat and neat fills of colour to give your characters a more iconic feel through the use of colour palletes (for example, ONLY yellow for "shocker", and maybe ONLY red for antoher character (with the exception being a colour pallete of 2 or 3 colours.).

Also, the layout of the panels seems very sparse on this page, so unless it's a one off (given by the large title at the bottom, i think it is), i'd condense it a bit more to make each page more worth reading/looking into.

ShootDaCheese responds:

The media I’m using is some pencils for basic outlines, then reoutlining with sharpie pen. I’ve never used alcohol markers before but maybe I can look into it. I’ll also see about adding more per page, I do realize that action is pretty little with so much free space, I intended for the page to just throw you in at the start.

rude

We did ittt, happy MD guys.

The lighting is super realistic, well done on that. The boat almost really feels like a 3d item rendered in a pixel filter. However the tires look super odd, as if their shadow is part of them and that there's a random line going through them, I think you could fix that with a slightly brighter shadow that'd help distinguish the shadow from the tires.

radshoe responds:

man, big thanks for pointing that out! I totally overlooked that.. fixed it and it looks much better. ;D

cool shit n' stuff

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